Wednesday, 13 January 2010

Unangband 0.6.4-pre2 released

This is the second preview release of Unangband 0.6.4

You can download the source code from http://prdownload.berlios.de/unangband/unangband-064-pre2-src.zip. You can download a precompiled Windows build from http://prdownload.berlios.de/unangband/unangband-064-pre2-win.zip or a precompiled Linux build from http://prdownload.berlios.de/unangband/unangband-064-pre2-linux.tar.bz2 (Thanks to Mike). I'll be updating the OS/X build in a couple of days - the code on it has diverged from the Windows box I've been playing on and I need to figure out how to reconcile the two.

[Edit: The OS/X build is now available at http://prdownload.berlios.de/unangband/Unangband-0.6.4-pre2-osx.dmg]

### Game Play ###

- Allow cancellation of restricted teleports for free if you don't meet the criteria.

- Dust of Sneezing now Dust of Sneezing & Choking; with a poison effect as well.

- Discount Sting and Darkness so they only cost 1 mana.

- Make druid starting spells more interesting.

- Add a second wooden monster and made warp wood effective against them both.

- Prevent player allies killing themselves in regions.

- Prevent the player throwing or firing away cursed equipment.

- Add birth_gollum option which starts you deep in the dungeon, but with the snivelling, wretched ability to make any offer sound good to a hostile monster who would listen to you.

- Make cheat_lore and cheat_auto birth options.


### User Interface ###

- Add view_fogged_grids option. Switching this off, but leaving view_unsafe_grids on now duplicates the Angband detect trap behaviour. Adjust the invisible grid graphic as required if you want to match the appearance exactly.

- Display information about which stats determine spells learned, failure percentages and mana in birth screen.

- For safety, you now have to use @ to target yourself.


### Bug Fixes ###

- Fix detect mind not using a turn or mana.

- Fix to allow cancellation of some effects which were able to be held as songs.

- Fix for get_quantity not returning a value.

- Fix problem with targeting multi-blow spells when they weren't targetting a monster.

- Fix monster body descriptions.

- Fix problems with limited range beam spells skipping first grid.

- Fix starting homes for 2 races.

- Fix array access error when selecting a vault (Thanks to Tynan Fitzpatrick for finding this).

2 comments:

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  2. Here's a Linux compile:
    http://www.mediafire.com/file/ngjnmztnw0u/unangband-064-pre2-linux.tar.bz2

    btw, I saw the post on the forum about the bold text issue. Great idea!

    (Forgot to hyperlink, so reposted.)

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